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Old Feb 16, 2008, 02:08 AM // 02:08   #1
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Default Canthan New Year: Guild Wars (Successful) Attempt at Balancing the Economy

I was trashing those leftover Lunar Tokens when I realized something. Last weekend really did help sort out the Guild Wars rich-poor divide. A statistic posted in another thread states that most people in Guild Wars ever have more than 20,000 gold in their inventory at a time. On the other side of the spectrum, on Guild Wars Guru I can name at least two people that hold pretty much the wealth of over 200 normal players between them. There was a pretty big rich-poor divide.

Three Ways Anet Managed to Balance out the Economy
1) Celestial pig. I know it sucks to give away all your pigs just to realize that they're actually worth something. But hey, you probably gave it to that guy in Ascalon who didn't know what a merchant was and was struggling to afford 75g armor. Now his game got a little more enjoyable, and you still have 1750 ectos.
2) Lunar tokens (and only getting the celestial rat from lunar fortunes). Finally, a way for the level 5 new guy to farming. By doing those quests on repeat he managed to land what, probably to someone who's never broken 10k, a fortune. Again, one more person finding the game fun. And you still have that armbrace.
3) Party animal title. Again, practically given out to everyone. If you need money, so easy to sell. If you have money, a nice perk to have.

Basically, rich money started flowing into poor pockets as things started to build worth. While it's not perfect yet, it looks like Canthan New Year just bumped a lot of players up to middle class without significantly hurting anyone else.

Yeah, just a thought.
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Old Feb 16, 2008, 02:20 AM // 02:20   #2
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I think it will take more than that to balance the Economy..
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Old Feb 16, 2008, 02:23 AM // 02:23   #3
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Small step, true.
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Old Feb 16, 2008, 02:24 AM // 02:24   #4
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I like the way you think... I remember when I started playing and I would see all this stuff for sale that would be nice to have. Well, I thought there is no way I'm ever going to get that kind of gold at this rate. At least this time everyone pretty much had a chance to hit it "big" and have fun doing it.
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Old Feb 16, 2008, 02:35 AM // 02:35   #5
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Quote:
Originally Posted by Loli Krasivaya
I was trashing those leftover Lunar Tokens when I realized something. Last weekend really did help sort out the Guild Wars rich-poor divide. A statistic posted in another thread states that most people in Guild Wars ever have more than 20,000 gold in their inventory at a time. On the other side of the spectrum, on Guild Wars Guru I can name at least two people that hold pretty much the wealth of over 200 normal players between them. There was a pretty big rich-poor divide.

Three Ways Anet Managed to Balance out the Economy
1) Celestial pig. I know it sucks to give away all your pigs just to realize that they're actually worth something. But hey, you probably gave it to that guy in Ascalon who didn't know what a merchant was and was struggling to afford 75g armor. Now his game got a little more enjoyable, and you still have 1750 ectos.
2) Lunar tokens (and only getting the celestial rat from lunar fortunes). Finally, a way for the level 5 new guy to farming. By doing those quests on repeat he managed to land what, probably to someone who's never broken 10k, a fortune. Again, one more person finding the game fun. And you still have that armbrace.
3) Party animal title. Again, practically given out to everyone. If you need money, so easy to sell. If you have money, a nice perk to have.

Basically, rich money started flowing into poor pockets as things started to build worth. While it's not perfect yet, it looks like Canthan New Year just bumped a lot of players up to middle class without significantly hurting anyone else.

Yeah, just a thought.
This seems like sarcasm :P Because none of this seems true at all
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Old Feb 16, 2008, 02:37 AM // 02:37   #6
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Its a nice thought, but only a ripple of a skipping stone in the pool of GW's economy.
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Old Feb 16, 2008, 02:45 AM // 02:45   #7
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NeoNugget...

Are you seriously insinuating fireworks are hard to sell right now?

Now I feel the urge to lol.
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Old Feb 16, 2008, 02:51 AM // 02:51   #8
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Interesting point. I never quite thought about it like that. I guess I should though considering I made like 70k selling tokens and my leftover minipig
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Old Feb 16, 2008, 02:56 AM // 02:56   #9
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Quote:
Originally Posted by Loli Krasivaya
NeoNugget...

Are you seriously insinuating fireworks are hard to sell right now?

Now I feel the urge to lol.
Oh you meant fireworks are easy to sell? I thought you were just talking about buying/selling in general.
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Old Feb 16, 2008, 03:01 AM // 03:01   #10
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If there was a step taken, it was a very very small one. And it only came about from the boardwalk moneysinks. The 200k I blew on 9 rings, like a large number of other guru players, is a very small drop in the bucket.
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Old Feb 16, 2008, 03:46 AM // 03:46   #11
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I'm all for helping the new/poor in the game but not by devaluing something gamers already have or increasing the value or something that people gave away like loose change(the mini pig). I'd rather introduce something new and easy to get or give something to do that doesn't require much gold or advancement in the game.
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Old Feb 16, 2008, 06:49 AM // 06:49   #12
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I think it helped ppl just little but what about ppl in middle? most of the ppl in middle work for they firts 15k armors or titles? they might got that 20k but then those newbies that suddenly got rich sells em party animal points like 130g/e and then old newbies are rich and ppl in middle are poor :d
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Old Feb 16, 2008, 10:39 AM // 10:39   #13
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Why bother fixing the economy? Really, if people truly want the shiny 15k armor, they can work for it. I don't see anything broken with the economy :/
This isn't meant to be Communist.
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Old Feb 16, 2008, 11:29 AM // 11:29   #14
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The Economy is actually pretty good, It's just that players are lazy and want instant millions. There's a way to make money for each character in PVE.

GWEN Fixed the economy. You can allways speedungeon and get 1.5k every 45 mins plus the gold/purple/white/salvageable stuff you get.

So at least 3k every 45 mins, so in 10 hours you can make more than 30k just selling drops. Plus chest that drop diamond (sells at 800g/900g) onyx gemstones (3k/3.2k) or maybe a valuable chest skin (low chances since skins at chest sucks) but u can get mod/inscription/etc like 20/20 or +30hp or -5/20 and sell them. So the more you play and think of the game with love (?) you will see that there's plenty things to do and several ways to do it.
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Old Feb 16, 2008, 01:46 PM // 13:46   #15
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You can also hero fff and the rate of gold gained is a tad bit more favorable at 3.75k per approx. 35 minutes or so. But I would hold off on it for a while since a gamer here and I had to report a bot user there(i reported two) so Anet is probably on a stake out there lately. I'm sure they can tell who's using a bot and who's not but still, may wanna wait about a week before continuing with the hero fff. Especially if you have repetitive patterns on how you exit thru the portal in the outpost between runs. Whatever you do, don't touch or go near the Melandru's sign post. The botters run up to it the same way every time and that's what they'll be looking for.
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Old Feb 16, 2008, 03:32 PM // 15:32   #16
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Where this falls down is that it wasn't the guy struggling to get his 75g armor who benefitted from the minipiggery, it was the guys with multiple accounts and an extra mule just for the ectos: they're the ones who had enough storage, and the right mindset, to hold on to a boatload of minipigs.
Then again, I'm pretty sure that benefitting speculators was exactly the point of the trade in.
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Old Feb 16, 2008, 04:49 PM // 16:49   #17
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Well i definitly think this is true.. haha thank god i kept my pigs ( i wanted to make a pig pen back in 07 LOL)... i made over 400k this canthan festival! like i say many times and time again.. this is my favorite festival out of all the rest :P - and yes i s till do have my ambrace and ecto's
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